Player registry
Members, guests, age limits and waivers.
Game-day sign-ups, teams, safety briefings and a player registry — organised.

Organisers know who is coming and on which team. Members see the schedule, field rules and their own history.
Members, guests, age limits and waivers.
Events, capacity and waiting lists.
Team rosters and marshals per scenario.
Mandatory briefing and protective-gear check.
Skirmish: 64; Milsim: 48; CQB: 41; Training: 22
Illustrative sample data.

Members register from their phone.
Safety briefing and gear confirmed.
Balanced teams and attendance history.
Illustrative sample data.
See how it works for your club.